Devlog 3
Triple Point » Devlog
The week we focused on concrete level designs, further implementation of environment mechanics, and constructing a full demo level that demonstrates many of the artistic and development features created so far.
For the game itself, new additions are:
- Full lab demo level including fan wind, Bunsen burner, object pushing, and vent teleporting features implemented last week.
- New 3D models for both decor and interactable use such as plants, vines, wires, debris, and a bunsen burner.
- VFX/Shader effects such as bunsen burner fire, wind effect, and an outline for pushable objects.
- Ability to reset and energy system with UI
Challenges:
- Level design and figuring out how we want to turn our mechanics into an actual game/puzzle. Figuring out what would be too challenging or too easy for someone who has never played the game before.
- Deciding on how we plan to use assets as part of the puzzle/ only as part of the visual design.
Relevant build is attached.
Files
DemoBuild.zip 33 MB
Sep 28, 2022
Get Triple Point
Triple Point
Switch between solid, liquid, and gas to solve puzzles!
Status | Released |
Authors | EthanMango, FenixDragon, fishnuggets69, ElliotC404, Moneõ (Piotr Majer) |
Genre | Puzzle, Adventure, Strategy |
Tags | 3D |
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