Devlog 9


This week after our beta presentation, we focused on fixes based on feedback and our playtesting report.

  • Polish and completing all level development to be in the final version of the game
  • Animation for shelf doors
  • New material Creation
  • Added support for multiple camera with light animations
  • Fixes for accidentally skipable level areas
  • Visual improvements 
  • Bug fixes

Challenges:

  • Lots of good feedback in our playtesting report, challenge was to prioritize feedback since we knew we could not possibly get to everything
  • Improving the camera, can be very fidgety to work with
  • Deciding and committing to a visual style going into the final couple weeks of polishing. 

No new relevant build for this week. 

Files

Beta Build.zip 59 MB
Nov 23, 2022
Triple Point - Playtesting Report.pdf 141 kB
Nov 28, 2022

Get Triple Point

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