Devlog 10
Triple Point » Devlog
Final week of development!
This week we focused on polishing, testing, and decorating.
Some tasks completed were:
- Added assets to all levels to decorate
- Added cold/hot zone areas and effects to final level
- Creating the end game sequence and connecting everything together
- Getting save files set up and working to allow players to save their levels and scores
- Added greenhouse environments for the final 2 levels and created visual for outside the glass
- Further improvements to graphics, camera, functionality
- Created a gameplay trailer and itch.io page
- Bug fixes
Challenges:
- Prioritizing final implementations and figuring out what isn't worth going for for this final build
- Time constraints as always, but especially for this week!
Relevant Builds are attatched.
Files
Triple Point - Windows Build 69 MB
Dec 07, 2022
Triple Point - Mac Build (Outdated) 78 MB
Dec 07, 2022
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Triple Point
Switch between solid, liquid, and gas to solve puzzles!
Status | Released |
Authors | EthanMango, FenixDragon, fishnuggets69, ElliotC404, Moneõ (Piotr Majer) |
Genre | Puzzle, Adventure, Strategy |
Tags | 3D |
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